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GTFO visas upp från svenska 10 Chambers


GTFO – Get The Fuck Out?

GTFO från svenska studion 10 Chambers visades upp tidigare i veckan och trailern finns längre ner på sidan. 10 Chambers är ena halvan av före detta svenska studion GRIN (Bionic Commando, GRAW2), närmare bestämt lillebror Ulf Andersson. Storebror är numera vd för Starbreeze.

Om trailern
The trailer starts where the previous teaser trailer ended; in an elevator descending deep into an underground tunnel system at a furious pace. Next, we follow a team of 4 players, as they cooperatively explore the creepy complex. The voice over and visuals allude towards an apocalyptic narrative. Later in the trailer, the players are seen accidentally triggering an alarm that quickly attracts a horde of terrifying monsters. It’s clear that the game experience ranges from stealthy exploration and puzzle solving to intense action.

”The narrative of GTFO encourages exploration and discovery. The more you play a character, the more you learn about them – like how they ended up as scavengers trying to survive in this grisly and disturbing underworld called The Complex” säger Adam Gascoine, som står för manus till GTFO.

”The unpredictability and replayability of GTFO is unrivaled in the co-op FPS genre – you and your teammates will never know your way or where the monsters are. You have to use all the tools at your disposal and really be on your toes to get whatever edge you can get” säger Ulf Andersson.

Och de har inte pratat nog än, utan Simon Viklund som nyligen var veckans profil på säger följande ”GTFO challenges players to communicate and coordinate. The game’s slogan – work together or die together – really says it all: If you merely stay together or shoot together you’ll just die in a pretty formation. Working together is imperative. GTFO will put you and your co-op team to the test.”

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